As ever, if you're as invested in this stuff as I am from doris's blog

That means adding new abilities and mechanics, ditching some old ones where it makes sense to do so, and spreading out existing ones to create enticing new combinations. Our hope is Dark And Darker Gold to retain playstyles you know and love today and to create some exciting new ones you didn’t even know you wanted."

There's a ton of detail thereafter about what that will mean specifically for you purple-slinging Titans, Hunters and Warlocks, including a glimpse at some entirely new abilities and the promise that we'll still be able to use old faithful perks like Devour.

As ever, if you're as invested in this stuff as I am, I recommend reading the whole thing. Speaking of which, earlier today I got off the phone with Destiny 2 game director Joe Blackburn and general manager Justin Tilman.

We talked all things Witch Queen, Season of the Lost, and even some far future stuff. That interview will be up early next week, and you won't want to miss it. Warlocks are getting a perk called Child of the Gods. Which is accurate because warlocks are the best. (Image credit: Bungie)

Titan's still have their shield of doom but will also be able to create 'Overwatch' barricades. (Image credit: Bungie)Baldur's Gate: Dark Alliance is coming to PC later this year

Baldur's Gate: Dark Alliance is Dark And Darker Gold for sale an action-RPG released in 2001 for the Xbox and PlayStation 2. It's more in the vein of Diablo than Baldur's Gate, though, with preset characters, linear progression, and a relatively small number of NPCs. It was also never released for PC—but that will change later this year.


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