The Phantasy Star Online 2 NA PC release from wangrui's blog

One look at the reddit will provide you a rough idea, but essentially Phantasy Star Online 2 launched on the windows store, and cheap PSO2 Meseta each major issue stems from it. Aside from the fact that the PC version published a whopping 3 months following the xbox one with no beta to check anything, the servers were flooded to complete capability (For comparison, the server blocks usually had 2-3 full per ship and now virtually every single one got pushed beyond capability and they had to add almost 40 more cubes to every ship. Nevertheless, the real shitshow isn't that they did not think to open another boat to meet the requirement, or even the truth that the NA version is very badly optimized (weirdly enough that the Japanese version apparently does not have the framerate issues NA has).

The real major problem is for the majority of gamers Phantasy Star Online 2 will delete itself after you close Phantasy Star Online 2 out and take PERMISSIONS AWAY FROM THE USER. Folks have been spending hours studying and it seems like everybody has their own problem. People have had to change windows permissions for folders, I've seen documents be deleted and refilled randomly from the computer itself and apparently users experience problems where Phantasy Star Online 2 will somehow keep the used data that was just deleted, so there's like 70 gb of useless data consumed in your hard disk which you just can't eliminate without a powershell script.

It's legit one of the most fucked up launches I've ever seen for a match and it appears to be entirely because Sega attempted to shake the Microsoft xbox live shit in their match and refuse to launch it onto steam. Oh yeah, it's a windows store exclusive game from the way. Paradoxically, preparing a Japanese accounts and installing the translation patch is a whole lot easier than trying to get Phantasy Star Online 2 to operate in NA. And he began since approximately 5pm. If it was ever made by him, I don't know.

Yeah, in case your installation becomes corrupted and you may no longer launching Phantasy Star Online 2, should you uninstall Phantasy Star Online 2 it will only uninstall the launcher but leave just like 50GB of stains behind. It'll hide these 50GB worth of files in a file that takes your admin rights so it's a fight to get in the folder and eventually delete everything. And you have to do this since Phantasy Star Online 2 won't replace the old files if you try to just reinstall Phantasy Star Online 2, because that would make too much sense, so you wind up with your hard drive now being consumed by over 100GB using the chance of the primary problem still persisting so as soon as you close Phantasy Star Online 2 you won't have the ability to launch it again.

There are several people saying that this is just what each MMO launch resembles, however after spending six hours troubleshooting yesterday I can confidently say it is the worst launch I have ever addressed. It's so much easier just to download and fanpatch the JP launch and play there because of just how fuckin' poor the Windows shop has screwed things up. Hell, you can alter a SINGLE CONFIG LINE from the JP launcher and it'll download almost the total US version. At some stage someone took vital functionality out and caught on. It is infuriating that fucking WORKS and they decided to brick it. On top of all of that, JP version has better optimization, SOMEHOW has higher-quality visuals, and Phantasy Star Online 2 Meseta may really be modded and tinkered with after it is successfully installed.

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By wangrui
Added Jul 7 '20

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