Mmoexp Madden 23 :When it comes to video games from DonnaStella's blog

Of course, it's first best to call out what EA is doing this  Mut 23 coins year with skill-based passing. Josh wrote about his feelings on it, and if you played the beta you probably have some thoughts now as well. I'm not going to talk much about the mechanics of skill-based passing here, but I do think it leads perfectly into the first "issue" with a lot of this stuff that user CM Hooe brings up in the thread.


A more recent example is the skill-based passing in the Madden 23 beta. One of the most common responses I saw in the impressions thread on here was "how the hell do I use this, the game doesn't tell me how", lol.


This isn't just a Madden problem. The sport of football has always had an extremely secretive and insular culture, and up until the past five years or so, it has been tough to get knowledge of the game out to the public. Keeping on theme, I didn't understand how pass protection worked in football until this past year. I didn't really begin to have any clue what was actually going on in football until about five years ago.


When it comes to video games, football remains the most complicated one to discuss because it's the most popular American sport, but it's simultaneously the least understood sport as well. EA does need to teach every single concept introduced in Madden because most people who watch don't really understand what they're watching beyond the entertainment value of it.


You can say the same thing about a lot of sports, but the cheap Madden 23 ltds  "misunderstanding" reaches a whole other level with something like the NFL. This complicates things because you get diverging viewpoints on what's important. 


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By DonnaStella
Added Apr 21 '23

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