Elden Ring and Armored Core 6 Play with Fire Differently from xhy082801's blog

Armored Core 6: Fires of Rubicon recently returned having a surprisingly close release date, leading the city to prepare for the incoming game. Judging by the brand new trailer and accompanying interviews, Armored Core 6 may be the return to form that lots have been awaiting, in addition to a blast from FromSoftware's past. Armored Core is deeply rooted within the developer's history, using the original entry having almost taken King’s Field’s place since its first game. Much of FromSoftware's catalog since that time owes a great deal to these two franchises, especially their themes, tones, and difficulty.

Armored Core 6 isn't alone at this time, however. The recent smash success Elden Ring Runes can also be preparing its DLC for the near future. FromSoftware's fantasy and mecha game lines are running concurrently again for the first time in a decade, and fans of all kinds couldn't be happier. The Souls community cross-pollination that Armored Core 6 should receive can help its sales, although players will begin to catch on it's very different from FromSoftware's Soulslikes. Even so, they share common thematic grounds, plus some of that's plainly observed in both games’ obsession with fire.

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Elden Ring Carries The Flames of Ambition

There aren't any games that better embody the Soulslike genre’s frequent struggles between light and dark compared to Dark Souls trilogy. Fire, or even the absence thereof, is ubiquitous imagery between the 3 titles, although it signifies not only good and evil. Rather, Dark Souls views fire as essential for life, a horrid thing in the necessity of fuel, a thing that will inevitably extinguish, an unfortunate reminder of the past's failures, and also the near-limitless well of hope for that future. As its successor, Elden Ring keeps fire around like a major element, although it doesn't offer flame exactly the same level of spotlight.

Rather than having light and fire intertwined, Elden Ring instead shows them compared. This is because of the setting's holy elements stemming from the Erdtree, which naturally dislikes fire and something that exonerates it. Playable Tarnished must oppose that status quo to proceed, and therefore fire may take on a set of considerably different meanings. The first may be the Frenzied Flame, the mad capacity to succeed with inner strength alone at the cost of burning away my way through despair. More optimistic may be the flame of ambition, which Morgott references during his encounters. It's this flame that propels the Tarnished forward, and what enables Melina to sacrifice herself, setting the Erdtree ablaze and opening the way in which for her Tarnished companion.

Armored Core 6 Stokes the Sparks of Destruction

Things really are a little different within the futuristic realm of Armored Core. For most of the series, fire isn’t one of the post-apocalyptic themes distributed to FromSoftware's later Soulslikes. However, Armored Core 6 is looking to alter that. Both trailers to date have insisted that viewers must "Feed the fire" and "Let the final cinders burn." With the earth's Rubicon-3’s volatile resource Coral currently represented through flame-like waves, fire has fed back to AC inside a big way.

Armored Core 6 seems centered on fire's propensity for destruction, with the most charitable interpretations sharing this lens. Players might be expected by their corporate overlords to fan the flames of conflict until only their side remains or nurture the flames of rebellion against them. Either way, between your player's actions and Coral's good reputation for destruction, lots of fires are likely to start throughout Rubicon-3. The “cinders” line signifies that the planet won't last considerably longer either way, setting Armored Core 6 up having a narrative that may be even more despondent than buy elden ring runes own.

Armored Core 6: Fires of Rubicon is going to be released on August 25 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.


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By xhy082801
Added May 7 '23

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